This Video was made in Unreal Engine 4.27 with a work pipeline from AutoCAD into the UE Engine. All Original work and programming of the title screen and camera switching. This was my first serious foray into how Pre-visualization technology can be used as a communication tool for any design process.
As Time went on and I began to incorporate a workflow that made communication easier between the scene shop and the designers and directors, I was able to fully realize a working pre-vis for the Great Comet on our Stage Extension at the Zach Theater.